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Why stories of love and sex matter in LARP (Live Action Roleplay)

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I am gathering my research for all of my workshops and I am re-visiting an old paper on love and sex in role-playing games. I have come across a piece of writing by Emma Wieslander. She is a Norwegian live-action role-play designer who is passionate about bringing love romance and sex into role-playing. I agree with her when she talks about how mainstream like matching role-play is predominantly dualistic black-and-white story that make strangers of ourselves and of others. Creating society is that only feel hatred in aggression is something that she worries about. The Banaba experience is very keen to build a live action role-playing attend compasses positive connection belonging and a deep sense of love.

The Banaba experience is very keen to build a live action role-playing between compasses positive connection belonging and a deep sense of love.

When she writes “I think it’s quite sad that many players should have a greater expectancy of their character getting killed them fucked. I also believe that there are stories that deserve to be told in their own right and not just as background information that contain love and intimacy.

I think it’s quite sad that many players should have a greater expectancy of their character getting killed them fucked. I also believe that there are stories that deserve to be told in their own right and not just as background information that contain love and intimacy.

I would be very interested in getting contact with this person to see if we can work together on the Bonobo Larp in the future

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